REVisionActivate 23.10.0, fixes issue in macOS Sonoma not showing up during installation
Version 3.6.6 | August 7, 2023
Improves plugin labels.
Adds support for OFX Draw Suite in DaVinci Resolve Studio and Fusion Studio 18.5 and over, and Baselight 6.0 and over.
Improves Baselight support (User interface, improves parameter sliders and bug fixes).
Improves slider controls in Autodesk Flame.
Fixes sporadic issues in Autograph GPU support.
Version 3.6.5 | May 24, 2023
Fixes issue on GPU with some Spatial Denoising modes
Fixes issue in Mac arm64 applications causing potential crash on initial application
Updates REVisionActivate 22.09.2 causing licensing issue on Mac with some hostname
Fixes issue installing latest Microsoft Visual C++ Redistributable
Version 3.6.3 | October 4, 2022
Adds support for Autograph
Version 3.6.2 | March 10, 2022
Fixes how we process on GPU in Flame Linux latest versions
Version 3.6.1 | November 2, 2021
Installer needed for Mac OS 12 (Monterey)
Updates REVisionActivate 21.12.6 (Windows)
Updated support in Nucoda 2021 and Quantel RIO 4.5.8
Version 3.6.0 | March 31, 2021
Adds Native Apple M1 Mac Support
Version 3.5.1 | December 18, 2020
Adds support for HS-Art Diamant and Dustbuster
This installer needed for Apple Big Sur (rosetta 2 only now)
Fix in Mark Segments tool in Fusion and Resolve
Version 3.5 | October 7, 2019
Mac OSX - Catalina Ready
Linux: Plugins did not load in Fusion
Intel Embedded Graphics support fix
On some computers initialization could return embedded graphics card instead of discrete card
Linux: On some more recent linux flavors users could get a wrap memcpy error message
Version 3.4 | August 15, 2019
Version needed for Vegas v17 and over
DE:Noise Frame Avg: Frames Before and Frames After max value increase from 5 to 100 in Resolve 16
Fixed minor UI issue: Group parameters are displayed correctly in Flame apps. Special Groups for Spatial and Temporal parameters.
Version 3.3 | May 5, 2019
Adds support for Flame and Baselight
Version 3.2 | December 3, 2018
Implements new RE:Vision Effects licensing scheme.
Version 3.1.1 | October 23, 2018
Fixes a GPU acceleration crashing bug on Windows OS when there are multiple nVidia GPUs.
Fixes licensing issue with Natron used in command-line
Version 3.1.0 | August 22, 2018
DE:Noise Average: Fixes issue with Premult in hosts like Nuke and Natron
DE:Noise Average: Adds support for DaVinci Resolve v15. Max of 11 frame window limitation (including current time frame)
Version 3.0.13 | February 9, 2018
Fixes a bug where the plug-ins crashes Fusion Studio on Linux.
Version 3.0.12 | January 4, 2018
Fixes a bug with Temporal Processing "Best 2" option, which is the preferred method for deflashing. It was not working well for the frame after the flash.
Version 3.0.11 | September 25, 2017
Fixes a problem in Scratch where Sharpen post-processing does not work on GPU textures.
Adds support for Silhouette.
Version 3.0.10 | July 28, 2017
Fixes a bug in Nuke with some image formats that the plug-ins did not recognize the alpha channel appropriately.
Fixes a bug some users were seeing on Macintosh that prevented licenses to be properly installed.
Version 3.0.10b, uploaded August 16, 2017, fixes a bug where a DE:Noise license was not properly seen by Apple's App store version DaVinci Resolve.
Version 3.0.9 | May 22, 2017
Fixes an issue where DE:Noise Pre-Processing Contrast could generate bad frames in GPU mode
Fixes a crash in Scratch when GPU is used and the GPU processing fails (usually due to running out of GPU memory resources)
Adds direct Scratch GPU memory support for faster processing in Scratch 8.6.947 and later
Version 3.0.8 | April 20, 2017
Adds direct GPU processing to Scratch, version 8.6.939 and up.
Adds proper handling of RGB 3 channel images in Nuke and Scratch.
Fixes a crashing bug in Vegas Pro 11.
Version 3.0.7 | December 20, 2016
Fixed a bug where turning on GPU resulted in green frames on Mac OS 10.12 (Sierra) on some Mac models (mainly laptops).
Version 3.0.6 | October 26, 2016
Fixed a problem where the plugins would not work on a machine without OpenCL.so installed, even when not using GPU rendering.
Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.
Version 3.0.5 | June 17, 2016
Fixes a problem where GPU memory was leaked when GPU acceleration is used and when scrubbing a timeline, or otherwise interrupting a frame being computed
Version 3.0.4 | December 3, 2015
Added support for Sony Catalyst Edit
Version 3.0.3 | September 29, 2015
No longer requires OpenCL to be installed in order to run on CPU in render-only mode
Fixes a possible crash issue in Natron
Adds support for option to quit on error in batch render mode
Fixes issue with Forward Warping Mode in GPU mode
Version 3.0.2 | March 17, 2015
3.0.2 Adds support for Nucoda
Version 3.0.1 | January 22, 2015
3.0 Adds GPU support
3.0 Adds two new spatial filtering modes
3.0.1 more efficient GPU memory resource use
3.0.1 fixes a bug in Fusion where Pre-Processing controls produce a blank frame
Version 3.0 | January 12, 2015
Adds GPU support
Adds two new spatial filtering modes
Version 2.2 | August 17, 2014
Fixes disabled state of Salt and Pepper Removal setting
Fixes a small error with large spatial denoising radius
Adds support for RVL_NOGUI_LIC and RVL_QUIT_LIC_FAIL environment variables during render-only use in Nuke. Read more here.
Version 2.10b | March 17, 2014
Macintosh Only: Fixes a bug on Macintosh 10.9 where the installer does not see the MAC addresses for a node-locked install
Version 2.1 | January 4, 2013
Brought into sync with Sony Vegas OFX version.
32-bit linux applications no longer supported
Version 2.0.1 | October 28, 2010
Fixes a bug where DE:Noise would not load in Scratch.
Version 2.0 | August 24, 2010
Adds significant speed improvements. What used to be called "Super" Temporal Processing mode (now "Best - Forward Warping" ) shows a 2x factor in speed increase in our testing. Your specific speedups may vary based on settings, number of CPUs and memory available.
Better quality and precision in the Temporal Processing modes, without sacrificing speed.
Added an ALT Track Source so a different source then the current one can be used to track motion.
Change the Temporal Processing menu labels to better reflect the underlying process ("Super" renamed to "Best - Forward Warping" and "High" renamed to "Best - Inverse Warping"). This means that you will probably need to reset the Temporal Processing menu setting when opening a project that was made with DE:Noise v1.
Added support for 64b for Mac OS X.
Upgrades from version 1 are free.
Version 1.1.4 | November 13, 2009
Adds the ability to set and environment variable RVL_SERVER to specify the floating license server (instead of searching for a settings file on disk) when retrieving floating licenses.
Version 1.1.3 | October 26, 2009
Some modes in Toxik could show a render failure message at the first and/or last frame of a sequence.
Version 1.1.2 | August 27, 2009
Fixed bug in FrameAverage where the plgin could return wrong results with Threashold set below 100% for images with transparent areas.
Fusion: Fixed an issue that made plugin really long time to initially load.
Nuke: Fixed a bug where DE:Noise retuned the first valid frame of a sequence for all frames before the first frame... fixed to now return a transparent frame where there is no valid source frames in the input sequence. Now properly supports AutoAdjust Mode in FrameAverage Plugin.
Toxik: Fixed a bug that could make Toxik crash.
August 29: fixed a bug in 64-bit Linux version where node-locked licenses were not properly seen.
Version 1.1.1 | June 19, 2009
Fixes a problem where Motion Weighted Average could cause the plugin to crash.
Fixes a problem in Toxik and Fusion where DE:Noise did not work properly with frame times less than 0 (usually in conjunction with a time offset tool preceding DE:Noise).
Fixes a bug with Smarter Blur when alpha is not full on at every pixel.
Fixes a bug with DE:Noise Frame Average when working on images that did not have full-on alpha at every pixel.
Version 1.1 | February 18, 2009
Fixes a compositing error in mode "Smarter Blur".
Fixed min/max/median and "best 2" functions when not full alpha.
Some non-full alpha cases calculate faster than version 1.0
Fixes a bug where DE:Noise could produce black frames when the temporal threshold was real small and the Temporal Process Mode was set to None.
Fixes a bug where a Temporal Process Mode setting of Median could occasionally return the wrong pixel.
FrameAverage tool: A bug was fixed where frames requested undertime 0 were miscalculated in some hosts (such as Toxik).