* Much faster than version 4. In-house tests show 25 to 35% reduction in time-to-calculate than version 4. * To…
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* Much faster than version 3. In-house tests show 25 to 50% reduction in time-to-calculate than version 3. * To…
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* Fixes a bug that crashes AE CS3 when a project is set t work with 32-bit pixels.
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* Fixes a bug where DE:Noise would not load in Scratch.
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* Fixes a bug where RSMB crashed on Mac OS X. * Fixes a bug where RSMB does not load…
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* Fixes a bug where RSMB crashed on Mac OS X. * Fixes a bug where RSMB does not load…
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* Fixes a bug where FieldKit Reinterlacer didn’t properly make upper field first frames when the mode is “=Create Motion…
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* Fixes a bug on Windows where a version code discrepancy was reported by AE upon startup.
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* Adds support for Smoke on the Mac * Adds support for floating licensing * Version 5 much faster *…
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* Adds support for Smoke on the Mac * Adds support for floating licensing * Version 4 much faster *…
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* Adds significant speed improvements. What used to be called “Super” Temporal Processing mode (now “Best – Forward Warping” )…
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* Fixes a problem where motion blur wasn’t properly added when using RE:Map Planar.
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* Fixed a bug where FieldsKit failed to properly render images with an odd number of scanlines.
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* Adds floating license capability for Effections floating license purchases.
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* Fixed a serious crashing bug with projects with Video Gogh or Video Gogh Pro. * Fixed a memory leak…
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* Adds floating license capability for Effections floating license purchases.
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* Adds floating license capability for RSMB Pro and Effections floating license purchases.
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* Fixes a rendering bug then Accumulate Folds is NOT checked.
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* Adds floating license capability for RE:Flex and Effections Plus floating license purchases.
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* Adds floating license capability for Effections floating license purchases.
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