* Fixed an issue where upon reloading a project Toxik would fail * Fixed an issue where a red frame…
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* Fixed a problem in floating point with View Mode set to Deviation Map. * Fixed a problem using Deviation…
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* Fixed a bug where Premiere Pro would hang or crash.
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* Fixed a bug where colors were not properly randomized in the Macintosh version, causing inconsistencies when rendering the same…
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* Fixes a problem where Motion Weighted Average could cause the plugin to crash. * Fixes a problem in Toxik…
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* Fixed an issue with Render Through Shape mode (doesn’t render as it used to, and was broken in 3.1,and…
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* Fixed a memory leak when using bump mapping * Fixed Issue with with improper edge behaviour when using reflection…
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* Fixed a bug where the image turns transparent when turning on the preprocessing controls. * Fixed a potential caching…
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* Fixes a compositing error in mode “Smarter Blur”. * Fixed min/max/median and “best 2” functions when not full alpha.…
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* Fixed a compositing error in mode “Smarter Blur” * Fixed min/max/median and “best 2” functions when not full alpha.…
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* Fixes a compositing error in mode “Smarter Blur”
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* Fixed a bug where large frame times caused SK Sharpen to function abnormally (and perhaps even report an error).…
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* Added Final Cut Express 4.0.1 and up compatibility * Added a feature that presents an extra option when applying…
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* Fixed five plugins in SmoothKit V2 that had a problem with optional image inputs when they were not the…
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* Released for 64-bit Linux only. Fixes a bug with licensing on 64-bit Linux systems. * If you need to…
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* Initial product release
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* Fixed some issues with non-full alpha layers with some spatial blurs (layers with non full alpha will now take…
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* Fixed a bug where RSMB could crash or hang Quantel generationQ.
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* Fixed a bug where FieldsKit could crash or hang Quantel generationQ.
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* Fixed a bug when using fewer threads than processors, within Nuke (using Nuke’s “-m” option)
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