* Fixed a problem in the Linux versions where RSMB Vectors requested the wrong number of inputs * Fixed a…
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* Fixed a bug where DE:Noise sometimes inappropriately created black pixels at the edges of the image
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* Fixed a bug where DE:Noise did not work properly in 16 bpc or floating point within Motion * Fixed…
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* Initial product release
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* Initial product release
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* Adds support for unclamped floating point processing in After Effects 7.0 and over * More Aggressive Multi-Threading for faster…
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* Linux 64b only * Fixes a problem whereby flame could crash on long batch renders. This Linux64 version is…
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* Fixed a bug in combustion where scanlines of the processed image are not all rendered. This happens when there…
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* Added native Intel support for Macintosh.
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* Added native Intel support for Macintosh.
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* Fixed a bug where spline animations were not properly restored. However, if you delete a published spline point, then…
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* Fixed a bug where spline animations were not properly restored. However, if you delete a published spline point, then…
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* Fixed a bug where spline animations were not properly restored. However, if you delete a published spline point, then…
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* Ability to publish spline control vertices (and, thus, the ability to tie to Fusion’s tracking points, polyline paths, other…
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* Ability to publish spline control vertices (and, thus, the ability to tie to Fusion’s tracking points, polyline paths, other…
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* Ability to publish spline control vertices (and, thus, the ability to tie to Fusion’s tracking points, polyline paths, other…
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* Fixed a bug that caused RSMB to crash within Toxik when running on a 64 bit windows system. *…
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* Add plugin that blurs using motion vector input. * Fixed issues of frames turning black in other nodes in…
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