Version 2.7.2 | July 3, 2024
- Updates REVisionActivate v24.06.1, fixes some licensing issues mainly on Windows.
Version 2.7.1b | October 21, 2023
- REVisionActivate 23.10.0, fixes issue in macOS Sonoma not showing up during installation
Version 2.7.1a | February 2, 2023
- Windows: Fixes an issue with Microsoft latest runtime
- Mac: Removes potential error with REVisionActivate and hostname mismatch
Version 2.7.1 | November 8, 2021
- Fixes issue on Mac with AE 22
Version 2.7a | October 27, 2021
- Installer needed for Mac OS 12 (Monterey)
Version 2.7 | July 29, 2021
- Exclusion Matte in RE:Match Stereo was broken - fixed!
Version 2.6 | June 15, 2021
- Add support for Apple M1 for Premiere Public Beta
- Fixes issue with REVisionActivate on some Mac systems
Version 2.5 | May 20, 2021
- Initial Support for AE MFR (Multiple Frame Rendering) beta
- Known issue: To benefit from multi-GPU acceleration, on certain multi-GPU systems you must turn off the Enable hardware acceleration checkbox in Import Preferences with AE beta.
Version 2.4.1a | November 17, 2020
- installer needed for Apple Big Sur OS
Version 2.4.1 | July 6, 2020
- Trial version could make app crash in Windows
Version 2.4 | June 8, 2020
- Issue with LAB Global Color Space Wider Baseline
- Color Plus: Adds a new transfer method: HistoRGB vs LumSat
- Color Plus and Stereo: Improved RGB Histogram (less artifacts in highlights – clipping)
- Color Plus: Adds a Gamma Space menu (AE only, Premiere is always gamma 2.4)
Version 2.3.1 | October 16, 2019
- All plug-ins : Processing in LAB Space produced the wrong results
Version 2.3 | October 9, 2019
- Mac OSX - Catalina Ready
- Import Premiere project in AE with our plugins, there could be a parameter offset
Version 2.2 | January 25, 2019
- Fixes hanging and crashing bugs in Premiere Pro
- The Store button is now hidden in Premiere in CC 2017 and over. This due to a crashing bug in Premiere Pro when reading images in UI thread with some formats (including mp4 h264).
- Fixes in-plugin activation/deactivation in Premiere giving a low-exception error.
Version 2.1 | December 3, 2018
- Implements new RE:Vision Effects licensing scheme.
- AE only: fixes an issue with Keyframe Match mode producing black frames. Reference can now be set to NONE to be applied on the clip itself (when keyframing in match shot-to-shot context) so the effect takes in consideration effects before in layer.
Version 2.0.1 | February 8, 2018
- PREMIERE ONLY: Fixes a bug where RE:Match Color could return the wrong image(s) when keyframing reference frames.
Version 2.0.0 | January 30, 2018
- Initial 2.0 release
- RE:Match Color : Now split in 2 plug-ins, Basic and Color.
- RE:Match Basic: allows you to perform some basic match grade using the whole image.
- RE:Match Color: To get a good color correction it is often necessary to focus the analysis between clips in regions where there is overlapping content. RE:Match Color now offers many ways to mask the analysis.
- RE:Match Color: New method that estimates matching Color Matrix, Gain, Gamma, and Offset automatically.
- RE:Match Color: We changed some labels, now within RE:Match we have standardised to Source as the image to color correct. Reference now refers to the image to match to, or what used to be called Get Color From Image.
- RE:Match Basic - Added Chroma-only in Color Space. Also Luminance-only now works with all Transfer Methods.
- RE:Match Color: Settings are now provided to control the correction amounts applied for Luminance, Hue and Saturation individually. Also added are Lift controls for the shadow and highlights levels to further fine tune the analysis result.
- RE:Match Color: Better user interface to mask areas to limit regions to analyze. Also, ability to provide a matte for each image.
- RE:Match Color and RE:Match Basic - Premiere: No more orange frames when the main input is not same size as sequence.
- RE:Match Color: Old V1 projects will load in RE:Match Basic and display the old controls, otherwise for new projects use RE:Match Color which has more controls than the old Window Match controls.
- RE:Match Color: New way to animate correction settings by entering key frames along the timeline. Now much easier to handle dynamic color changes and harsh shot-to-shot cuts. The old Match to Stills UI is gone!
- RE:Match Stereo: Maintain alpha is repaired.
- RE:Match Stereo: Histogram 1 replaced with Histogram Wider Baseline (slower but...). Histogram 1 was a workaround to deal with unrelated images matching which does not apply here. Local Match Mode now second option is now Global Match, allowing you to still filter and refine the global match result. Now this tool addresses wider baseline (such as two cameras side by side but not in a S3D configuration, or even with slightly different zoom).
Version 1.4.5 | January 23, 2017
- Fixes a crashing bug. (Developer note: in premult/straight conversions)
Version 1.4.4 | October 7, 2016
- Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.
Version 1.4.3 | September 29, 2015
- Fixes a crashing bug in Premiere Pro.
- Fixes a bug that Premiere Pro 9.0.2 introduced when processing floating point images. The only solution is that RE:Match now works only in 8 bits per channel within 9.0.2. This does not affect other versions of Premiere Pro.
Version 1.4.2 | September 18, 2015
- Fixes a bug that Premiere Pro 9.0.2 introduced when processing floating point images. The only solution is that RE:Match now works only in 8 bits per channel within 9.0.2. This does not affect other versions of Premiere Pro.
Version 1.4.1 | June 30, 2015
- Version needed to run in AE CC 2015.
- Fixes a crashing bug in AE CC 2015.
- Fixes an issue in Premiere Pro not properly storing the Frame Number (when using Match to Stills) with 24 FPS and other integer frame rates.
Version 1.4.0 | June 16, 2015
- Version needed to run in AE CC 2015
- Fixes Histogram method 2 to work much better in both RE:Match Color and RE:Match Stereo.
- Better results when refinement mode used in RE:Match Stereo
- Adds support for RVL_NOGUI_LIC and RVL_QUIT_LIC_FAIL environment variables during render-only use in After Effects. Read more here.
Version 1.3.6 | September 22, 2014
- Fixed issues with licensing that some users were seeing
- Fixed sluggish performance issue in After Effects
Version 1.3.5 | June 13, 2014
- RE:Match Color: Fixes a problem where Adjustment Controls were not properly taken into account with Stored Analysis.
- RE:Match Color: Enables Limit setting (slider might have slightly different effect than previous versions since it now works in a more expected way).
- RE:Match Color: Fixex images produced that could be too bright when using Adjustment Controls with Limit slider on floating point images.
- RE:Match Stereo: Fixes issue with alpha when using Maintain Alpha mode.
- RE:Match Color: Fixes a problem where the Store Still Time action could be writing wrong frame time depending on Premiere version.
Version 1.3.4 | April 4, 2014
- RE:Match Color: The Limit % slider added in v1.3 is causing issues with many setups. Version 1.3.4 turns this option off until we have a more robust fix.
Version 1.3.3 | March 21, 2014
- RE:Match Color: Fixes an issue with alpha channel with Limit% slider not at 0% when the Window Match checkbox is set in After Effects
- RE:Match Color: There was a bug in the way RE:Match Color set up parameters, and could cause After Effects and Premiere Pro to not see the proper settings of RE:Match. The bug could could also cause AME to exit. If you load a project that was made with a previous version of RE:Match, be sure to check Match Frame and Adjustment mode menus as the settings might be incorrect.
- RE:Match Color: "Press To Store Analysis" was not working properly in Premiere if the plugin tried to get a frame before a set in-point (in this case Premiere Pro returns black frames if we try to reference a frame on the same Video Track). To avoid bad results, now the plugin does nothing (does not store analysis) when it sees a full black frame. Bug has been reported to Premiere.
Version 1.3.2 | February 9, 2014
Version 1.3 | December 5, 2013
- RE:Match Color: Fixes incorrect times when setting up Stills within Premiere Pro CS6 and up
- RE:Match Color: Adds gamma compensation controls to make it easier to work in linear colorspace
- RE:Match Color: Automatic gamma space correspondence mode added to give better results when there is a large gamma difference between the sequences
- RE:Match Color: Increases maximum number of frames supported to 300,000 to support longer sequences than previous version
- RE:Match Color: Because of limitations within Premiere Pro CS5 and CS5.5, we've turned off the UI that seems to allow the setting of Still times within PP CS5 and CS5.5. Because it does not work, we now reflect that in the UI capabilities of RE:Match Color within PP CS5 and 5.5.
Version 1.2.3 | September 5, 2013
- Fixes a bug where More Detailed refinement in RE:Match Stereo did not work properly in 1.2.2
- Fixes a bug where RE:Match Stereo was not working properly on interlaced material in Premiere
- Fixes a bug where source images that had non full alpha pixels could return a black frame
- Fixes a bug that occurred when running aerender with -mp argument. The plug-ins could incorrectly check out floating GUI licenses, or would not see render-only floating licenses when they were available.
Version 1.2.2 | July 12, 2013
- Fixes a problem with interlaced material in CS5 and CS5.5.
- Fixes a problem when specifying still frame times in Premere Pro CS6 and up.
Version 1.2.1b | June 17, 2013
- Adds installer support for Adobe CC.
Version 1.2.1 and 1.2 | April 26, 2013
- Adds a new Luminance-only mode to RE:Match Color
- Fixes a problem in both plug-ins where bad frames could result in the cache while scrubbing.
- Made a fix so that slightly different results can happen for RE:Match Stereo than in previous versions.
- Made a fix where "Store transfer" in RE:Match Color didn't store the transform properly in LAB color space.
- Fixed a bug in RE:Match Stereo that could cause a crash when using local refinement modes.
- Fixes an issue in RE:Match Color with Store Still Time always storing 0 in Adobe Premiere versions prior to CS6
- Adds support for Synapse for Quantel Systems
Version 1.1 | February 14, 2013
- RE:Match Multicam plug-in renamed RE:Match Color.
- RE:Match Multicam 1.0 setups compatible with RE:Match Color 1.1 (that is, old projects will work properly).
- RE:Match Color adds a better way to reference source frames anywhere along the timeline.
- RE:Match Color adds the ability to pick up to 4 stills along the timeline to match.
- RE:Match Color adds the ability to dissolve between 2 different color match "keys" along the timeline to change the color correction over a period of time.
- RE:Match now available in two options: RE:Match, containing the RE:Match Color plug-in, and RE:Match Pro containing RE:Match Color and RE:Match Stereo plug-ins.
- Fixed a bug where cutting and pasting RE:Match Multicam (now RE:Match Color) caused a crash.
Version 1.0.1 | November 15, 2012
- Initial RE:Match release.
Version 1.4.5 | January 23, 2017
- Fixes a crashing bug. (Developer note: in premult/straight conversions)
Version 1.4.4 | October 7, 2016
- Added an update checker for future version updating. The update check runs on the local machine, and must be manually run.
Version 1.4.3 | September 29, 2015
- Fixes a crashing bug in Premiere Pro.
- Fixes a bug that Premiere Pro 9.0.2 introduced when processing floating point images. The only solution is that RE:Match now works only in 8 bits per channel within 9.0.2. This does not affect other versions of Premiere Pro.
Version 1.4.2 | September 18, 2015
- Fixes a bug that Premiere Pro 9.0.2 introduced when processing floating point images. The only solution is that RE:Match now works only in 8 bits per channel within 9.0.2. This does not affect other versions of Premiere Pro.
Version 1.4.1 | June 30, 2015
- Version needed to run in AE CC 2015.
- Fixes a crashing bug in AE CC 2015.
- Fixes an issue in Premiere Pro not properly storing the Frame Number (when using Match to Stills) with 24 FPS and other integer frame rates.
Version 1.4.0 | June 16, 2015
- Version needed to run in AE CC 2015
- Fixes Histogram method 2 to work much better in both RE:Match Color and RE:Match Stereo.
- Better results when refinement mode used in RE:Match Stereo
- Adds support for RVL_NOGUI_LIC and RVL_QUIT_LIC_FAIL environment variables during render-only use in After Effects. Read more here.
Version 1.3.6 | September 22, 2014
- Fixed issues with licensing that some users were seeing
- Fixed sluggish performance issue in After Effects
Version 1.3.5 | June 13, 2014
- RE:Match Color: Fixes a problem where Adjustment Controls were not properly taken into account with Stored Analysis.
- RE:Match Color: Enables Limit setting (slider might have slightly different effect than previous versions since it now works in a more expected way).
- RE:Match Color: Fixex images produced that could be too bright when using Adjustment Controls with Limit slider on floating point images.
- RE:Match Stereo: Fixes issue with alpha when using Maintain Alpha mode.
- RE:Match Color: Fixes a problem where the Store Still Time action could be writing wrong frame time depending on Premiere version.
Version 1.3.4 | April 4, 2014
- RE:Match Color: The Limit % slider added in v1.3 is causing issues with many setups. Version 1.3.4 turns this option off until we have a more robust fix.
Version 1.3.3 | March 21, 2014
- RE:Match Color: Fixes an issue with alpha channel with Limit% slider not at 0% when the Window Match checkbox is set in After Effects
- RE:Match Color: There was a bug in the way RE:Match Color set up parameters, and could cause After Effects and Premiere Pro to not see the proper settings of RE:Match. The bug could could also cause AME to exit. If you load a project that was made with a previous version of RE:Match, be sure to check Match Frame and Adjustment mode menus as the settings might be incorrect.
- RE:Match Color: "Press To Store Analysis" was not working properly in Premiere if the plugin tried to get a frame before a set in-point (in this case Premiere Pro returns black frames if we try to reference a frame on the same Video Track). To avoid bad results, now the plugin does nothing (does not store analysis) when it sees a full black frame. Bug has been reported to Premiere.
Version 1.3.2 | February 9, 2014
Version 1.3 | December 5, 2013
- RE:Match Color: Fixes incorrect times when setting up Stills within Premiere Pro CS6 and up
- RE:Match Color: Adds gamma compensation controls to make it easier to work in linear colorspace
- RE:Match Color: Automatic gamma space correspondence mode added to give better results when there is a large gamma difference between the sequences
- RE:Match Color: Increases maximum number of frames supported to 300,000 to support longer sequences than previous version
- RE:Match Color: Because of limitations within Premiere Pro CS5 and CS5.5, we've turned off the UI that seems to allow the setting of Still times within PP CS5 and CS5.5. Because it does not work, we now reflect that in the UI capabilities of RE:Match Color within PP CS5 and 5.5.
Version 1.2.3 | September 5, 2013
- Fixes a bug where More Detailed refinement in RE:Match Stereo did not work properly in 1.2.2
- Fixes a bug where RE:Match Stereo was not working properly on interlaced material in Premiere
- Fixes a bug where source images that had non full alpha pixels could return a black frame
- Fixes a bug that occurred when running aerender with -mp argument. The plug-ins could incorrectly check out floating GUI licenses, or would not see render-only floating licenses when they were available.
Version 1.2.2 | July 12, 2013
- Fixes a problem with interlaced material in CS5 and CS5.5.
- Fixes a problem when specifying still frame times in Premere Pro CS6 and up.
Version 1.2.1b | June 17, 2013
- Adds installer support for Adobe CC.
Version 1.2.1 and 1.2 | April 26, 2013
- Adds a new Luminance-only mode to RE:Match Color
- Fixes a problem in both plug-ins where bad frames could result in the cache while scrubbing.
- Made a fix so that slightly different results can happen for RE:Match Stereo than in previous versions.
- Made a fix where "Store transfer" in RE:Match Color didn't store the transform properly in LAB color space.
- Fixed a bug in RE:Match Stereo that could cause a crash when using local refinement modes.
- Fixes an issue in RE:Match Color with Store Still Time always storing 0 in Adobe Premiere versions prior to CS6
- Adds support for Synapse for Quantel Systems
Version 1.1 | February 14, 2013
- RE:Match Multicam plug-in renamed RE:Match Color.
- RE:Match Multicam 1.0 setups compatible with RE:Match Color 1.1 (that is, old projects will work properly).
- RE:Match Color adds a better way to reference source frames anywhere along the timeline.
- RE:Match Color adds the ability to pick up to 4 stills along the timeline to match.
- RE:Match Color adds the ability to dissolve between 2 different color match "keys" along the timeline to change the color correction over a period of time.
- RE:Match now available in two options: RE:Match, containing the RE:Match Color plug-in, and RE:Match Pro containing RE:Match Color and RE:Match Stereo plug-ins.
- Fixed a bug where cutting and pasting RE:Match Multicam (now RE:Match Color) caused a crash.
Version 1.0.1 | November 15, 2012
- Initial RE:Match release.